Friday, January 29, 2010

My first personal post

Welcome to the Blog, friends. It's good to have you all back. It's just me, Chris, and my friend Darnell

"HE'S HOLDING ME AGAINST MY WILL!"

"Shut up you jerkoff. Who let you out of that hole, anyway?"

"YOU DID!"

"I'm opting to plead the fifth"

"YOU'RE NOT EVEN IN COURT"

"Well court is in session, bitch"

Well, anyway, I wanted to do a little personal blog that might not have fit well on the primary site. I wanted to talk about, dare I say it, MW2 flaws. I know, you must be thinking "didn't you do that awesome review of MW2 a couple months ago?". Well I did, but I still love MW2 multiplayer. It kicks ass. But it does have its' flaws. Every game does. It's unavoidable.

Flaw #1: Nuke boosting
At least every day, I go online in MW2 and play a little free-for-all. And every now and then, I notice something very dissapointing to me every time: someone is doing awesome, but I have yet to actually see them throughout the game, and no matter how hard I try, I can't catch up to him, and he's scoring headshots or knifes on a regular about 7-10 second basis. While at the same time, there's another poor sucker who's got no kills, but amazingly, is being killed right around the same time that the leader gets a kill. It's not just once. It's every time. And by the time I've caught on and go in search of these nuke-boosting-douches, I hear those fabled words:

"ENEMY NUKE INBOUND, IT'S OVER"

It frusterates the shit out of me, and if I still had a mic, I would definitely tell them off. I send my fair share of hate mail, and bad player reviews, and complaint files, but it never really stops them. You can only hope they're stupid enough to keep boosting in the same party, and that you have a map that you've sniper-scouted before and that you know where all the good hiding spots are.

I could understand if it was something like, shield boosting. It's perfectly harmless, if you know what I'm talking about (I don't even know how to do it). All it is is going into Search and Destroy with a partner that you invited to the game, finding a good spot on the map, and letting your partner shoot you repeatedly for massive amounts of points (points in SnD are nearly quintoupled, which is totally badass). I mean, something harmless like that couldn't make anyone mad. Unless the boosters were the last two alive. Then I'd see a problem. But whatever.

Campers are my next big problem. It seems like for every map, there's a whole mess of spaces in which to sit with an AA-12 or an MP5K and frag the shit out of people in. And don't get me started on Afghan. If I have to round a corner and be killed by a n00b hiding beside a rock with an AT4-HS again, I might just have to go to my local whoop-ass store, buy a case of whoop-ass, get from the case of whoop-ass a can of whoop-ass, and open it up on all you mother fuckers. Sorry to objectify you there a bit. I know there isn't a whole lot Infinity Ward can do about them, but hey, that's gaming.

Rust

No comment. Rust was absolute fail

Glitchyness

I can't control if people quit out of games or not (it happens a lot since you don't loose EXP for doing so), but c'mon. Every time it happens, the game server goes to shit for about 20 seconds, if not longer, often times resulting in the immediate ending of the game. It seems to happen when I do good too, which is nearly never.

Yet I've been able to get past all this. On the leaderboards, with my friends at least, I hold a top 3 position in all the tiers -- that would be kills, wins, accuracy, and points. And I don't boost for it. I didn't boost for my Fall camo on my Famas. I didn't boost for my 7 gun masteries (3 primary 4 secondaries).

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